![]() adapted from a French audio drama and comic series, with a Steam page describing it as “wacky”? Hmm. A fantasy-themed XCOMmer, I thought, seemed a cracking idea. ![]() Going in, it was definitely a source of trepidation for me. No the humour will likely be the thing that determines whether you’ll enjoy it or not The tactics bits are a definite thumbs up from me, but they’re fairly unsurprising if you know the genre at all, with solid design and little in the way of innovation. I think that’s where we’ve got to start, really, since Dungeon’s tone is its defining feature. And while it ended up hitting the mark frequently enough for me to warm to it, it was a close call. There’s my biggest caveat about this game, then. It’s a satire of one - primarily the tabletop kind, though it takes aim at CRPGs too - and while the tactical bits are played straight, nothing else is. ![]() It's XCOM by way of Order Of The Stick, but with the battles connected by wandering about in the ‘gather your party and venture forth’ tradition of Baldur’s Gate.ĭon’t expect Baldur’s-Gate-style roleplaying, however, ‘cos this ain’t an RPG. In the classic opening move for the type of review some of you might typify as "the classic 7/10", I'll say this: I liked The Dungeon Of Naheulbeuk: The Amulet Of Chaos far more than I expected to. It’s mechanically sound, extremely polished, and surprisingly difficult - although if the word 'zany' sets your teeth on edge, be warned. The Dungeon Of Naheulbeuk is a goofy, D&D-themed turn-based tactics game.
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